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Recent Posts

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Discussion / Unused textures
« Last post by PEB Beans on June 16, 2018, 12:51:45 pm »
So I was looking inside the mod and I noticed there were unused texture for the traffic lights and railroad crossing lights being on. The question is, have they been there for a long time and were never implemented or is that a planned feature? ???

Also I was wondering if, in case this isn't a planned feature, you could simply make identical blocks that use those textures, so that people who are good with command blocks can make fully working crossings and traffic lights. :P
2
Discussion / Question about "Mod pack"
« Last post by The_Gaming_Lab on November 27, 2017, 09:41:43 am »
Hello. I have read the terms and conditions. I believe I have to ask for permission to use the mod in my modpack. Since in the terms and conditions.

"All mirrors of this mod should have advance written permission from the OWNER or else no support will be given (This includes modpacks)."

So I believe you need to ask for permission, also: "This MOD may only be distributed via linking to the original download link from this website.".
But what if I want to include this mod in a modpack in a zip file? To Technic Launcher (Please. I am using Technic Launcher and soon to curse.). But in Technic Launcher. They don't support this unless with solder. Advice may help for me.

Thanks for your replies and I appreciate the advice. Or permission of usage.
3
Discussion / A great mod
« Last post by PhysicalNova on June 07, 2017, 01:22:46 pm »
Hello. This has been almost one year 1/2 that I use this mod, and I think it's just awesome. But I wanted to know if there was gonna be an update soon ; the last (and first) release was almost two years ago  :o ! Also, will there be any port to newer versions of Minecraft ?
I thank all replies, and I just thank the creator once more. ;D
4
Discussion / Re: Request to get the mod in curse
« Last post by WThieves on May 16, 2017, 03:41:49 pm »
curse did not allow us to use your mom in our modpack, we would like permission to use it on curse or if u could place it on curse so we are allowed.
Adding it now
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Discussion / Request to get the mod in curse
« Last post by Gamer0304 on April 06, 2017, 07:25:01 pm »
curse did not allow us to use your mod in our modpack, we would like permission to use it on curse or if u could place it on curse so we are allowed.
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Discussion / Re: Problems for the installation
« Last post by WThieves on April 07, 2016, 05:29:31 am »
Not for 1.7.10, but the fix is coming in 1.8
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Discussion / Re: Problems for the installation
« Last post by Mintoine on April 06, 2016, 06:17:44 am »
OK thank you, I am going to try.
Just the mod does not work from which version of forge? And do you have planned a fix?
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Discussion / Re: Problems for the installation
« Last post by WThieves on April 05, 2016, 02:49:08 pm »
Hello, just before beginning I am anxious to specify that I am French thus I speak no very t well English :)

Thus my problem it is because when I extracts the file " EXTRACTTHISSaintsPackDubGuns0.9.zip " that gives me 3 files : a directory "saintspack" another directory "SaintsPack-0.9-Minecraft_1.7.10" and a file to .jar "SaintsCore-0.9-Minecraft-1.7.10.jar", the problem it is that in the tutoriel of installation there are only 2 files in "EXTRACTTHISSaintsPackDubGuns0.9.zip".
Thus I know not the which it is necessary to put in the mod folder. I tried to put 3 and that crashed.

Thank you for your assistant.

All three, if it crashes, then you probably have a too new version of Forge.
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Discussion / Problems for the installation
« Last post by Mintoine on April 05, 2016, 07:32:05 am »
Hello, just before beginning I am anxious to specify that I am French thus I speak no very t well English :)

Thus my problem it is because when I extracts the file " EXTRACTTHISSaintsPackDubGuns0.9.zip " that gives me 3 files : a directory "saintspack" another directory "SaintsPack-0.9-Minecraft_1.7.10" and a file to .jar "SaintsCore-0.9-Minecraft-1.7.10.jar", the problem it is that in the tutoriel of installation there are only 2 files in "EXTRACTTHISSaintsPackDubGuns0.9.zip".
Thus I know not the which it is necessary to put in the mod folder. I tried to put 3 and that crashed.

Thank you for your assistant.
10
Discussion / Re: 1.8 Release?
« Last post by WThieves on March 28, 2016, 05:52:11 pm »
Is there ever going to be a release on 1.8? I just updated to it but had to give up these mods.  :(

It is still going to take a long while for a decent RoadWorks prototype of 1.8 to come out.
1.8 created a lot of problems which need to be solved first, my biggest concern at the moment is compatibility between versions.
I want my downloaders to be able to load up a 1.7 world in 1.8, and just have it the way it used to be, but since 1.8 changed the block system so much it's very difficult to achieve that.
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